Monday, March 11, 2013

Hi, guys been a while since I updated. I've been working on and off on a project my cousin wanted me to make. This is what it look like ^_^

I keep on going back and forth trying to fix each subtools, I am still not satisfied on how it look like. I might go back and tweak the face again XD

Thursday, November 8, 2012

Hi guys, sorry took me a while to update ^_^ I've already finished sculpting the model since 3weeks ago. ^_^ got side track with other stuff in life. ^_^
Here are some other view of the sculpt


let me know what you think about it. ^_^

Thursday, October 18, 2012

Hi guys, here's an update on the character I am using as an experiment for zbrush4. Took me a while to create the head, I keep on getting into the details that makes me forget about the initial build of the sculpt. Also I have to go back and forth between tutorial here and there.^_^ Some how found some new cool features that actually helps to create the model faster than usual ^_^ I'm still exploring the software even in now and still haven't got the grip on some of its functions ^_^ I'm going to try to finish the body before Saturday, I'm pretty sure I'll be busy in the morning with other stuff on that day.
Here is a closer look of the Character ^_^

Monday, October 15, 2012

Hi guys, its been a long time since I actually updated my blogspot account ^_^ thing have been going down lately and I feel like God is actually punishing me somehow on things I don't have any clue. So I was being emo for how many months; or was it a year? not sure ^_^ On those time all I have been doing is going back and forth with my old projects and long forgotten sketches not updating my portfolio. ^_^
Anyways, I just got zbrush4 yesterday thanks to a friend from school so I decided to play with it this morning. After that, I went and dig up some of my handy dandy sketchbooks and found this character and decided to use it for my experiments. ^_^
If you guys know some tips for zbrush4 please let me know.  I'll continue working on this character and maybe post some updates here about it this week. ^_^

Wednesday, December 16, 2009

KGA1 render again:)


This is the fix renders for the kga1 project that I did. I kind of fix some of the problems on each but I still think that it needs more fixing though :)

Final rendering:)





This is my final rendering for my Super Suit/ Accelerator Suit armor. The final gathering is kind of not that nice though because I rendered it with just draft final gather cause the computer could not handle a higher final gather and I only have 50 points on it also:)

Friday, December 11, 2009

texturing update:)




This is my texture update for my kga2 model. I tried puting it against a background but somehow the background kind of made it darker than usual i guess :) I also rendered it without the background to see the difference.